
Federico Scio'
Game developer, 2D sound designer, composer, musician and animator.
Born with the joypad in one hand, the pencil in the other and Pink Floyd in the headphones.
He attended the course of Animation at the Scuola Internazionale di Comics in Rome and later specialized, at the same, in Music Composition and Sound Design for Cinema, TV and Videogame.
Thanks to his technical and artistic training, he will start working as a 2D artist for storyboards and books during his studies, and later as sound designer and composer for linear and non-linear media, together with Studio256.
Currently he is a lecturer at Unreal Engine and Game Audio, also teaches the course of Videogame Design and Programming at the Rome headquarters of the Scuola Internazionale di Comics.
In Programma
Come nasce un videogame
A cura di Scuola Internazionale di Comics